NEWS

IW Rules

UrNm  Gameplay Rules and Settings for IW (Based from UMG)


Settings

The hosting team is responsible to ensure all settings are correct prior to beginning the match. If the settings are found to be incorrect and the host does not end the game, your team should acquire proof and subsequently leave the game. Using restricted weapons, attachments, perks, or any other restricted item listed for the match will result in a forfeit of the map being played at the Staff Member’s discretion. Furthermore, using equipment includes holding it while running, walking, and/or placing it on the ground.

Lag Issues

If there is a lag issue, the map is to be completed, and proof must be provided after the match has been completed.

Valid proof of lag can be described as 30+ seconds of video proof showing connection issues throughout the entire time.  Proof of connection issues in moments that effect the outcome of the match will also be considered as reason for dispute.

Other

Hosting wrong settings will result in a forfeit of the map. Settings excluded from this rule are Team Changing, Pre-round/Match timers and/or anything that doesn’t affect the outcome of the game. If a wrong setting is noticed, the non-hosting team is to LEAVE the game and report the issue immediately to live support. Video proof will be needed.

DLC WEAPONS/MELEE are NOT ALLOWED.

Our tournaments are subject to be streamed and recorded. Our rules can be updated at anytime (Including during a tournament).


Global Settings

Game Settings:

• CODCaster: Enabled


Gameplay Settings:

• Hardcore Mode: Disabled

• Headshots Only: Disabled

• Cranked Timer: Disabled

• Double Jump: Challenge Option – Enabled by Default

• Wall Run: Challenge Option – Enabled by Default

• Allow Payloads: Enabled

• Payload Charge Rate: Disabled

• Payload Score Modifier: Gamemode Specific – See Gamemode

• Perks: Enabled

• Scorestreaks: Enabled

• Persistent Streaks: Disabled

• CWL Tuning: Enabled


Team Settings:

• Spectating: Team Only

• 3rd Person Spectating: Disabled

• Killcam: Enabled

• Radar Always On: No

• Respawn Delay: See Gamemode

• Wave Spawn Delay: None

• Force Respawn: Enabled

• Friendly Fire: Enabled

• Team Kill Punish Limit: Disabled


Player Settings:

• Number of Lives: Gamemode Specific

• Max-Health: Normal

• Health Regeneration: Normal

 

Maps & Modes

Search and Destroy

  • Crusher
  • Retaliation
  • Scorch
  • Throwback
  • Frost
Hardpoint
  • Breakout
  • Precinct
  • Throwback
  • Scorch
  • Frost

Uplink

  • Frost
  • Precinct
  • Throwback

Banned Items

1) Players must use a different rig than their team-mates. Using the same rig as your team-mate will result in a forfeit of the map.

2) Players are no longer allowed to switch rigs mid game. Doing so will result in a forfeit of the map. What you start out with when the game starts is what you need to use.

Weapons

1) In addition to the weapons banned below in the “Restricted Items” boxes, weapon variants are not allowed for competitive use. Using a weapon variant will result in a forfeit of the map
2) “Hybrid” weapons are only to be used in the default primary mode. (EBR-800 = Sniper Rifle Only, RPR Evo = SMG Only, Type 2 – Assault Rifle Only).

Banned Payloads:
• Reaper
• Micro Turret
• Phase Shift

Banned Traits
• Ping
• Persistence
• Infusion
• Supercharge
• Perception
• Relay
• Marked Target
• Heightened Senses
• Rush-Down

Banned Rigs
• Synaptic

Banned Perks
Overclock
• Tracker
Pinpoint

Banned Assault Rifles
• R3K

Banned Shotguns
• Reaver
• DCM-8
• Banshee
• Rack-9
• S_Ravage

Banned LMGs
• 
R.A.W
Mauler
• Titan

Banned Variant Weapons
• All Variant Weapons

Banned Classic Weapons
• M1
• OSA

Banned Pistols
Oni
Hailstorm
Hornet

Banned Launchers
• Spartan SA3
• P-LAW
• Howitzer

Banned Attachments
Fusion Mag
Hollow Point/Faraday Slug
Ram Servo
• Akimbo
• Auto Sear
• Tracking Chip

Banned Wildcards
• Overkill – Challenge Option!

Banned Scorestreaks
• UAV
• Drone Package
• CUAV
• Vulture
• Shock Sentry
• Advanced UAV

Banned Lethals
• Plasma Grenade
• Seeker Grenade
• Trip Mine
• Exploding Drone
• Black Hole Projector
• C4

Banned Tacticals
• Personal Radar
• Dome Shield
• Cryo Mine
• Nano Shot

Search And Destroy Settings
Time Limit:  1.5 Minutes
Score Limit:  6 Rounds
Win by Two Rule:  Disabled
Win by Two Max Rounds:  8 Rounds
Round Switch:  Every Round
Cod Caster:  Enabled
Advanced
Bomb Timer:  45 Seconds
Plant Time:  5 Seconds
Defuse Time:  7.5 Seconds
Multi Bomb:  Disabled
Silent Plant:  Enabled
Team
Number of Lives:  1 Life
Max Health:  Normal
Health Regeneration:  Normal
Gameplay
Hardcore Mode:  Disabled
Headshots Only:  Disabled
Cranced Timer:  Disabled
Double Jump:  Enabled
Wallrun:  Enabled
Allow Payloads:  Enabled
Payload Charge Rate:  Disabled
Payload Score Modifier:  x8
Perks:  Enabled
Scorestreaks:  Enabled
Persistent Scorestreaks:  Disabled

Hardpoint Settings
Time Settings:  5 Minutes
Score Limit:  250 Points
Cod Caster:  Enabled
Advanced
Time to Capture Zone:  Instant
Zone Lifetime:  1 Minute
Activation Delay Time:  Disabled
Location Order:  Linear
Scoring:  Constant
Pause Time: Enabled
Capture Team Spawn Delay:  Disabled
Use HQ Rules: Disabled
Player
Number of Lives:   Unlimited
Max Health:   Normal
Health Regeneration:   Normal
Team
Spectating:   Team only
3rd Person Spectating:   Disabled
Killcam:   Enabled
Radar always On:   No
Re-spawn Delay:   2.5 Seconds
Force Re-spawn:   Enabled
Friendly Fire:   Enabled
Team kill Punish Limit:   Disabled
Gameplay
Hardcore Mode:   Disabled
Headshots Only:   Disabled
Disabled
Double Jump:   Enabled
Wallrun: Enabled
Allow Payloads:  Enabled
Payload Charge Rate:  Disabled
Payload Score Modifier:  x1.25
Perks:  Enabled
Scorestreaks:  Enabled
Persistent Scorestreaks:  Disabled

Uplink Settings
Round Time Settings:  5 Minutes
Round Score Limit:  Unlimited
Cod Caster:  Enabled
Advanced
Carry Score:  2 Points
Throw Score:  1 Minute
Satellite Count:  1 Satellite
Practice Mode:  Disabled
Drone Reset Condition:  NEVER
Drone Reset Timeout: 15 Seconds
Explode on Timeout:  Disabled
Carrier Armor: x1.25
Show Enemy Carrier: 3 Seconds
Player
Number of Lives:   Unlimited
Max Health:   Normal
Health Regeneration:   Normal
Team
Spectating:   Team only
3rd Person Spectating:   Disabled
Killcam:   Enabled
Radar always On:   No
Re-spawn Delay:   5 Seconds
Force Re-spawn:   Enabled
Friendly Fire:   Enabled
Team kill Punish Limit:   Disabled
Gameplay
Hardcore Mode:   Disabled
Headshots Only:   Disabled
Disabled
Double Jump:   Enabled
Wallrun: Enabled
Allow Payloads:  Enabled
Payload Charge Rate:  Disabled
Payload Score Modifier:  Normal
Perks:  Enabled
Scorestreaks:  Enabled
Persistent Scorestreaks:  Disabled